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FREE ONLINE DEV TOOLS // PIXEL EDITION

> COMMON GAME RESOLUTIONS

NAMERESOLUTIONRATIOTILES (16PX)TILES (32PX)
Game Boy160x14410:910x95x4.5
NES256x24016:1516x158x7.5
SNES256x2248:716x148x7
GBA240x1603:215x107.5x5
Genesis320x22410:720x1410x7
DS (per screen)256x1924:316x128x6
PSX320x2404:320x1510x7.5
Low-res PC320x20016:1020x12.510x6.25
Pico-8128x1281:18x84x4
HD 720p1280x72016:980x4540x22.5
FHD 1080p1920x108016:9120x67.560x33.75

> CUSTOM VIEWPORT MATH

> ABOUT GAME SCREEN SIZES

Reference table of classic game console resolutions with tile calculations. Use the custom calculator to determine how many tiles fit on screen at different pixel scales — essential for planning tile-based game levels and UI layouts.

Generate textures for your game with the Noise Generator, or slice your art with the Sprite Slicer.

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